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G3D::RenderDevice::DebugSettings Class Reference

#include <RenderDevice.h>

List of all members.

Public Types

enum  Pipeline { PIPELINE_NONE, PIPELINE_VERTICES_ONLY, PIPELINE_FULL }
enum  Reveal {
  REVEAL_COLOR, REVEAL_DEPTH, REVEAL_STENCIL, REVEAL_ALPHA,
  REVEAL_OVERDRAW
}

Public Attributes

int primitiveCutoff
bool forceWireframe
Pipeline pipeline
Reveal reveal


Member Enumeration Documentation

enum G3D::RenderDevice::DebugSettings::Pipeline
 

Enumerator:
PIPELINE_NONE 
PIPELINE_VERTICES_ONLY 
PIPELINE_FULL 

enum G3D::RenderDevice::DebugSettings::Reveal
 

Enumerator:
REVEAL_COLOR 
REVEAL_DEPTH 
REVEAL_STENCIL 
REVEAL_ALPHA 
REVEAL_OVERDRAW 


Member Data Documentation

bool G3D::RenderDevice::DebugSettings::forceWireframe
 

Forces wireframe mode for all primitives. Default is false.

Pipeline G3D::RenderDevice::DebugSettings::pipeline
 

Default is PIPELINE_FULL

int G3D::RenderDevice::DebugSettings::primitiveCutoff
 

Stop rendering after primitiveCutoff primitives (i.e., RenderDevice::beginPrimitive or RenderDevice::sendIndices calls) have been processed. The last primitive rendered before the cutoff will be shown as a wireframe mesh.

-1 means render all. Default is -1

Reveal G3D::RenderDevice::DebugSettings::reveal
 

Default is REVEAL_COLOR


The documentation for this class was generated from the following file:
Generated on Mon Jul 17 11:50:48 2006 for G3D by doxygen 1.4.5
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