#include "G3D/platform.h"
#include "G3D/Array.h"
#include "G3D/Vector3.h"
#include "G3D/Color4uint8.h"
#include "G3D/AABox.h"
#include "G3D/GCamera.h"
#include "GLG3D/RenderDevice.h"
#include "GLG3D/Texture.h"
#include <stdlib.h>
#include <memory.h>
#include <math.h>