BinaryOutput.h File Reference- Maintainer:
- Morgan McGuire, graphics3d.com
More...
#include "G3D/platform.h"
#include <assert.h>
#include <string>
#include <sys/stat.h>
#include <sys/types.h>
#include <stdio.h>
#include "G3D/Color4.h"
#include "G3D/Color3.h"
#include "G3D/Vector4.h"
#include "G3D/Vector3.h"
#include "G3D/Vector2.h"
#include "G3D/g3dmath.h"
#include "G3D/debug.h"
#include "G3D/BinaryInput.h"
#include "G3D/System.h"
Detailed Description
- Maintainer:
- Morgan McGuire, graphics3d.com
- Created:
- 2001-08-09
- Last modified:
- 2008-01-24
Copyright 2000-2006, Morgan McGuire. All rights reserved.
Define Documentation
| #define DECLARE_WRITER |
( |
ucase, |
|
|
lcase |
|
) |
|
Value: void write##ucase(const lcase* out, int n);\
void write##ucase(const std::vector<lcase>& out, int n);\
void write##ucase(const Array<lcase>& out, int n);
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