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CoordinateFrame.h File Reference

Maintainer:
Morgan McGuire, matrix@graphics3d.com
More...

#include "G3D/platform.h"
#include "G3D/Vector3.h"
#include "G3D/Vector4.h"
#include "G3D/Matrix3.h"
#include "G3D/Array.h"
#include <math.h>
#include <string>
#include <stdio.h>
#include <cstdarg>
#include <assert.h>

Namespaces

namespace  G3D

Classes

class  G3D::CoordinateFrame
 A rigid body RT (rotation-translation) transformation. More...


Detailed Description

Maintainer:
Morgan McGuire, matrix@graphics3d.com

Created:
2001-03-04
Last modified:
2006-04-07
Copyright 2000-2006, Morgan McGuire. All rights reserved.
Generated on Thu Aug 2 11:40:42 2007 for G3D by doxygen 1.5.2
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