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FirstPersonManipulator.h File Reference

#include "G3D/platform.h"
#include "G3D/Vector3.h"
#include "G3D/CoordinateFrame.h"
#include "GLG3D/Widget.h"

Namespaces

namespace  G3D

Classes

class  G3D::FirstPersonManipulator
 Uses a First Person (Quake- or World of Warcraft style) mapping to translate keyboard and mouse input into a flying camera position. More...

Typedefs

typedef ReferenceCountedPointer<
class FirstPersonManipulator > 
G3D::FirstPersonManipulatorRef

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