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MeshBuilder.h File Reference

Maintainer:
Morgan McGuire, matrix@graphics3d.com
More...

#include "G3D/platform.h"
#include "G3D/Array.h"
#include "G3D/Vector3.h"
#include "G3D/Triangle.h"

Namespaces

namespace  G3D

Classes

class  G3D::MeshBuilder
 Allows creation of optimized watertight meshes from unoptimized polygon soups. More...


Detailed Description

Maintainer:
Morgan McGuire, matrix@graphics3d.com

Created:
2002-02-27
Last modified:
2004-10-04

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