MeshBuilder.h File Reference- Maintainer:
- Morgan McGuire, matrix@graphics3d.com
More...
#include "G3D/platform.h"
#include "G3D/Array.h"
#include "G3D/Vector3.h"
#include "G3D/Triangle.h"
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Namespaces |
| namespace | G3D |
Classes |
| class | G3D::MeshBuilder |
| | Allows creation of optimized watertight meshes from unoptimized polygon soups. More...
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Detailed Description
- Maintainer:
- Morgan McGuire, matrix@graphics3d.com
- Created:
- 2002-02-27
- Last modified:
- 2004-10-04
Generated on Thu Aug 2 11:40:42 2007 for G3D by
1.5.2
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