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Milestone.h File Reference

Maintainer:
Morgan McGuire, matrix@graphics3d.com
More...

#include "G3D/platform.h"
#include "G3D/ReferenceCount.h"
#include "G3D/Array.h"

Namespaces

namespace  G3D

Classes

class  G3D::Milestone
 Used by RenderDevice to force the CPU to wait for the GPU to complete for series of commands. More...

Typedefs

typedef ReferenceCountedPointer<
class Milestone > 
G3D::MilestoneRef


Detailed Description

Maintainer:
Morgan McGuire, matrix@graphics3d.com

Created:
2003-08-09
Last modified:
2006-02-09

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