PhysicsFrame.h File Reference- Maintainer:
- Morgan McGuire, matrix@graphics3d.com
More...
#include "G3D/platform.h"
#include "G3D/Vector3.h"
#include "G3D/Matrix3.h"
#include "G3D/Quat.h"
#include "G3D/CoordinateFrame.h"
#include <math.h>
#include <string>
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Namespaces |
| namespace | G3D |
Classes |
| class | G3D::PhysicsFrame |
| | An RT transformation using a quaternion; suitable for physics integration. More...
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Detailed Description
- Maintainer:
- Morgan McGuire, matrix@graphics3d.com
- Created:
- 2002-07-08
- Last modified:
- 2006-01-10
Generated on Thu Aug 2 11:40:42 2007 for G3D by
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