Pointer.h File Reference- Maintainer:
- Morgan McGuire, graphics3d.com
More...
#include "G3D/debugAssert.h"
#include "G3D/ReferenceCount.h"
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Namespaces |
| namespace | G3D |
Classes |
| class | G3D::Pointer< ValueType > |
| | Acts like a pointer to a value of type ValueType (i.e., ValueType*), but can operate through accessor methods as well as on a value in memory. More...
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| class | G3D::Pointer< ValueType >::Accessor< T, GetMethod, SetMethod > |
| class | G3D::Pointer< ValueType >::IndirectValue |
| class | G3D::Pointer< ValueType >::Interface |
| class | G3D::Pointer< ValueType >::Memory |
| class | G3D::Pointer< ValueType >::RefAccessor< T, GetMethod, SetMethod > |
Detailed Description
- Maintainer:
- Morgan McGuire, graphics3d.com
- Created:
- 2007-05-16
- Last modified:
- 2007-06-22
Copyright 2000-2007, Morgan McGuire. All rights reserved.
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