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SkyParameters.h File Reference

Maintainer:
Morgan McGuire, matrix@graphics3d.com
More...

#include "G3D/platform.h"
#include "GLG3D/Texture.h"
#include "G3D/Color3.h"
#include "G3D/Vector3.h"
#include "G3D/CoordinateFrame.h"
#include "G3D/GLight.h"

Namespaces

namespace  G3D

Classes

class  G3D::Lighting
 A rich environment lighting model that contains both global and local sources. More...
class  G3D::SkyParameters
 Provides a reasonable (but not 100% physically correct) set of lighting parameters based on the time of day. More...

Defines

#define BROWN_UNIVERSITY_LATITUDE   41.7333f
#define BROWN_UNIVERSITY_LONGITUDE   71.4333f
#define SIDEREAL_DAY   ((23*HOUR)+(56*MINUTE)+(4.071f*SECOND))
#define WILLIAMS_COLLEGE_LATITUDE   42.71f
#define WILLIAMS_COLLEGE_LONGITUDE   -73.20f

Typedefs

typedef ReferenceCountedPointer<
class Lighting > 
G3D::LightingRef
typedef SkyParameters G3D::SkyParameters
typedef ReferenceCountedPointer<
class Sky > 
G3D::SkyRef


Detailed Description

Maintainer:
Morgan McGuire, matrix@graphics3d.com

Created:
2002-10-05
Last modified:
2005-06-01
Copyright 2000-2005, Morgan McGuire. All rights reserved.

Define Documentation

#define BROWN_UNIVERSITY_LATITUDE   41.7333f

#define BROWN_UNIVERSITY_LONGITUDE   71.4333f

#define SIDEREAL_DAY   ((23*HOUR)+(56*MINUTE)+(4.071f*SECOND))

#define WILLIAMS_COLLEGE_LATITUDE   42.71f

#define WILLIAMS_COLLEGE_LONGITUDE   -73.20f


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