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Texture.h File Reference

Maintainer:
Morgan McGuire, matrix@graphics3d.com
More...

#include "G3D/ReferenceCount.h"
#include "G3D/Array.h"
#include "G3D/Table.h"
#include "G3D/Vector2.h"
#include "G3D/WrapMode.h"
#include "GLG3D/glheaders.h"
#include "GLG3D/TextureFormat.h"
#include "G3D/Image1.h"
#include "G3D/Image1uint8.h"
#include "G3D/Image3.h"
#include "G3D/Image3uint8.h"
#include "G3D/Image4.h"
#include "G3D/Image4uint8.h"

Namespaces

namespace  G3D

Classes

struct  GHashCode< G3D::Texture::Settings >
class  G3D::Texture
 Abstraction of OpenGL textures. More...
class  G3D::Texture::DDSTexture
class  G3D::Texture::PreProcess
class  G3D::Texture::Settings
 All parameters of a texture that are independent of the underlying image data. More...

Typedefs

typedef Texture::Ref G3D::TextureRef


Detailed Description

Maintainer:
Morgan McGuire, matrix@graphics3d.com

Created:
2001-02-28
Last modified:
2007-07-18

Generated on Thu Aug 2 11:40:42 2007 for G3D by doxygen 1.5.2
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