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ToneMap.h File Reference

Created:
2005-04-06
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#include <GLG3D/RenderDevice.h>
#include <GLG3D/Texture.h>
#include <GLG3D/Shader.h>
#include <GLG3D/SkyParameters.h>

Namespaces

namespace  G3D

Classes

class  G3D::ToneMap
 Applies gamma correction and bloom. More...
class  G3D::ToneMap::Settings

Typedefs

typedef ReferenceCountedPointer<
class ToneMap > 
G3D::ToneMapRef


Detailed Description

Created:
2005-04-06

Last modified:
2006-10-20
Copyright 2005-2007, Morgan McGuire. All rights reserved.
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