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G3D::Color3 Member List
This is the complete list of members for
G3D::Color3
, including all inherited members.
average
() const
G3D::Color3
[inline]
b
G3D::Color3
black
()
G3D::Color3
[static]
blue
()
G3D::Color3
[static]
brown
()
G3D::Color3
[static]
Color3
()
G3D::Color3
[inline]
Color3
(class BinaryInput &bi)
G3D::Color3
Color3
(float r, float g, float b)
G3D::Color3
[inline]
Color3
(const class Vector3 &v)
G3D::Color3
Color3
(const float value[3])
G3D::Color3
[inline]
Color3
(const Color3 &other)
G3D::Color3
[inline]
Color3
(const class Color3uint8 &other)
G3D::Color3
cross
(const Color3 &rkVector) const
G3D::Color3
[inline]
cyan
()
G3D::Color3
[static]
deserialize
(class BinaryInput &bi)
G3D::Color3
direction
() const
G3D::Color3
[inline]
dot
(const Color3 &rkVector) const
G3D::Color3
[inline]
fromARGB
(uint32)
G3D::Color3
[static]
fromHSV
(const Vector3 &_hsv)
G3D::Color3
[static]
fuzzyEq
(const Color3 &other) const
G3D::Color3
[inline]
fuzzyNe
(const Color3 &other) const
G3D::Color3
[inline]
g
G3D::Color3
gray
()
G3D::Color3
[static]
green
()
G3D::Color3
[static]
hashCode
() const
G3D::Color3
jetColorMap
(const float &val)
G3D::Color3
[static]
length
() const
G3D::Color3
[inline]
lerp
(const Color3 &other, float a) const
G3D::Color3
[inline]
max
(const Color3 &other) const
G3D::Color3
[inline]
min
(const Color3 &other) const
G3D::Color3
[inline]
one
()
G3D::Color3
[static]
operator *
(float fScalar) const
G3D::Color3
[inline]
operator *
(const Color3 &rkVector) const
G3D::Color3
[inline]
operator *=
(const Color3 &rkVector)
G3D::Color3
[inline]
operator *=
(float fScalar)
G3D::Color3
[inline]
operator const float *
() const
G3D::Color3
[inline]
operator float *
()
G3D::Color3
[inline]
operator!=
(const Color3 &rkVector) const
G3D::Color3
[inline]
operator+
(const Color3 &rkVector) const
G3D::Color3
[inline]
operator+=
(const Color3 &rkVector)
G3D::Color3
[inline]
operator-
(const Color3 &rkVector) const
G3D::Color3
[inline]
operator-
() const
G3D::Color3
[inline]
operator-=
(const Color3 &rkVector)
G3D::Color3
[inline]
operator/
(float fScalar) const
G3D::Color3
operator/=
(float fScalar)
G3D::Color3
operator=
(const Color3 &rkVector)
G3D::Color3
[inline]
operator==
(const Color3 &rkVector) const
G3D::Color3
[inline]
operator[]
(int i) const
G3D::Color3
[inline]
operator[]
(int i)
G3D::Color3
[inline]
orange
()
G3D::Color3
[static]
pow
(const Color3 &other) const
G3D::Color3
[inline]
pow
(float other) const
G3D::Color3
[inline]
purple
()
G3D::Color3
[static]
r
G3D::Color3
rainbowColorMap
(float hue)
G3D::Color3
[static]
random
()
G3D::Color3
[static]
red
()
G3D::Color3
[static]
serialize
(class BinaryOutput &bo) const
G3D::Color3
squaredLength
() const
G3D::Color3
[inline]
sum
() const
G3D::Color3
[inline]
toHSV
(const Color3 &_rgb)
G3D::Color3
[static]
toString
() const
G3D::Color3
unitCross
(const Color3 &rkVector) const
G3D::Color3
[inline]
unitize
(float fTolerance=1e-06)
G3D::Color3
wheelRandom
()
G3D::Color3
[static]
white
()
G3D::Color3
[static]
yellow
()
G3D::Color3
[static]
zero
()
G3D::Color3
[static]
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