| Action enum name | G3D::GApp | |
| ACTION_NONE enum value | G3D::GApp | |
| ACTION_QUIT enum value | G3D::GApp | |
| ACTION_SHOW_CONSOLE enum value | G3D::GApp | |
| addWidget(const Widget::Ref &module) | G3D::GApp | [virtual] |
| autoResize | G3D::GApp | |
| cameraManipulator() const | G3D::GApp | [inline] |
| catchCommonExceptions | G3D::GApp | |
| console | G3D::GApp | |
| dataDir | G3D::GApp | |
| debugFont | G3D::GApp | |
| debugLog | G3D::GApp | |
| debugPane | G3D::GApp | |
| debugPrintf(const char *fmt...) G3D_CHECK_PRINTF_METHOD_ARGS | G3D::GApp | [virtual] |
| debugText | G3D::GApp | [protected] |
| debugWindow | G3D::GApp | |
| defaultCamera | G3D::GApp | |
| defaultController | G3D::GApp | |
| desiredFrameDuration() const | G3D::GApp | [inline] |
| desiredFrameRate() const | G3D::GApp | [inline] |
| developerWindow | G3D::GApp | |
| escapeKeyAction | G3D::GApp | |
| fastSwitchCamera | G3D::GApp | |
| GApp(const Settings &options=Settings(), GWindow *window=NULL) | G3D::GApp | |
| graphicsWatch() const | G3D::GApp | [inline] |
| GWindow class | G3D::GApp | [friend] |
| idealSimTime() const | G3D::GApp | [inline] |
| logicWatch() const | G3D::GApp | [inline] |
| m_cameraManipulator | G3D::GApp | [protected] |
| m_debugTextMutex | G3D::GApp | [protected] |
| m_endProgram | G3D::GApp | [protected] |
| m_exitCode | G3D::GApp | [protected] |
| m_graphicsWatch | G3D::GApp | [protected] |
| m_logicWatch | G3D::GApp | [protected] |
| m_networkWatch | G3D::GApp | [protected] |
| m_simulationWatch | G3D::GApp | [protected] |
| m_userInputWatch | G3D::GApp | [protected] |
| m_waitWatch | G3D::GApp | [protected] |
| m_widgetManager | G3D::GApp | [protected] |
| manageUserInput | G3D::GApp | |
| networkWatch() const | G3D::GApp | [inline] |
| onAfterSimulation(RealTime rdt, SimTime sdt, SimTime idt) | G3D::GApp | [inline, protected, virtual] |
| onBeforeSimulation(RealTime rdt, SimTime sdt, SimTime idt) | G3D::GApp | [inline, protected, virtual] |
| onCleanup() | G3D::GApp | [inline, protected, virtual] |
| onConsoleCommand(const std::string &cmd) | G3D::GApp | [protected, virtual] |
| onEvent(const GEvent &event) | G3D::GApp | [protected, virtual] |
| onGraphics(RenderDevice *rd, Array< PosedModelRef > &posed3D, Array< PosedModel2DRef > &posed2D) | G3D::GApp | [protected, virtual] |
| onInit() | G3D::GApp | [inline, protected, virtual] |
| onLogic() | G3D::GApp | [inline, protected, virtual] |
| onNetwork() | G3D::GApp | [inline, protected, virtual] |
| onPose(Array< PosedModelRef > &posed3D, Array< PosedModel2DRef > &posed2D) | G3D::GApp | [inline, protected, virtual] |
| onSimulation(RealTime rdt, SimTime sdt, SimTime idt) | G3D::GApp | [inline, protected, virtual] |
| onUserInput(class UserInput *userInput) | G3D::GApp | [protected, virtual] |
| onWait(RealTime cumulativeTime, RealTime frameDuration) | G3D::GApp | [protected, virtual] |
| processGEventQueue() | G3D::GApp | [protected, virtual] |
| realTime() const | G3D::GApp | [inline] |
| removeWidget(const Widget::Ref &module) | G3D::GApp | [virtual] |
| renderDebugInfo() | G3D::GApp | [virtual] |
| renderDevice | G3D::GApp | |
| run() | G3D::GApp | |
| screenPrintf(const char *fmt...) G3D_CHECK_PRINTF_METHOD_ARGS | G3D::GApp | |
| setCameraManipulator(const Manipulator::Ref &man) | G3D::GApp | [inline] |
| setDesiredFrameRate(float fps) | G3D::GApp | [inline, virtual] |
| setExitCode(int code=0) | G3D::GApp | [virtual] |
| setIdealSimTime(SimTime s) | G3D::GApp | [inline, virtual] |
| setRealTime(RealTime r) | G3D::GApp | [inline, virtual] |
| setSimTime(SimTime s) | G3D::GApp | [inline, virtual] |
| setSimTimeRate(double s) | G3D::GApp | [inline, virtual] |
| showDebugText | G3D::GApp | |
| showRenderingStats | G3D::GApp | |
| simTime() const | G3D::GApp | [inline] |
| simTimeRate() const | G3D::GApp | [inline] |
| simulationWatch() const | G3D::GApp | [inline] |
| staticConsoleCallback(const std::string &command, void *me) | G3D::GApp | [protected, static] |
| toneMap | G3D::GApp | |
| userInput | G3D::GApp | |
| userInputWatch() const | G3D::GApp | [inline] |
| vscreenPrintf(const char *fmt, va_list argPtr) G3D_CHECK_VPRINTF_METHOD_ARGS | G3D::GApp | |
| waitWatch() const | G3D::GApp | [inline] |
| window() const | G3D::GApp | [inline] |
| ~GApp() | G3D::GApp | [virtual] |