G3D::GUniqueID Class ReferenceGlobally unique identifiers.
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#include <GUniqueID.h>
List of all members.
Detailed Description
Globally unique identifiers.
The probability of two different programs generating the same value from UniqueID::create is vanishingly small.
UniqueIDs optionally contain a 10-bit application specific tag that distinguishes their type.
Constructor & Destructor Documentation
| G3D::GUniqueID::GUniqueID |
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Member Function Documentation
| void G3D::GUniqueID::deserialize |
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class TextInput & |
t |
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| void G3D::GUniqueID::deserialize |
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class BinaryInput & |
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| G3D::GUniqueID::operator uint64 |
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const [inline] |
| bool G3D::GUniqueID::operator!= |
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const GUniqueID & |
other |
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const [inline] |
| bool G3D::GUniqueID::operator== |
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const GUniqueID & |
other |
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const [inline] |
| void G3D::GUniqueID::serialize |
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class TextOutput & |
t |
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const |
| void G3D::GUniqueID::serialize |
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class BinaryOutput & |
b |
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const |
| uint16 G3D::GUniqueID::tag |
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const [inline] |
| bool G3D::GUniqueID::uninitialized |
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const [inline] |
The documentation for this class was generated from the following file:
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