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G3D::GWindow::Settings Class Reference

#include <GWindow.h>

List of all members.

Public Member Functions

 Settings ()

Public Attributes

bool allowMaximize
int alphaBits
bool asychronous
std::string caption
bool center
std::string defaultIconFilename
int depthBits
bool framed
int fsaaSamples
bool fullScreen
bool hardware
int height
int refreshRate
bool resizable
int rgbBits
int stencilBits
bool stereo
bool visible
int width
int x
int y


Constructor & Destructor Documentation

G3D::GWindow::Settings::Settings (  )  [inline]


Member Data Documentation

If a window's settings define it to be both resizable and allowed to maximize, it will have an activated maximize button (for Win32 windows only).

Should buffer flips be un-hitched from refresh rate? true, false.

True generally gives higher frame rates.

Window title.

If true, overrides the x and y settings.

Default icon that the GWindow implementation tries to set initially.

0 (autodetect the best for this card), 16, 24, 32

When true, a window frame and title bar are present.

Number of samples per pixel for anti-aliasing purposes.

1 (none), 4, 8

Applications that fill the screen may also want to set framed = false.

Will you accept a software rendering pipeline? Used to determine if a hardware only pixel format is required.

If true, you should set up your event loop as described in the docs for RenderDevice::resize.

The number of bits in each color channel of the frame buffer.

5, 8.

Allocate a stereo display context.

true, false

When true, the window begins visible.

true, false.

Width of the client area in pixels.

Initial x position of the client area in screen space(can be overridden by fullScreen and center).

Initial y position of the client area in screen space(can be overridden by fullScreen and center).


The documentation for this class was generated from the following file:
Generated on Thu Aug 2 11:40:46 2007 for G3D by doxygen 1.5.2
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