G3D::GuiDropDownList Class ReferenceList box for viewing strings.
More...
#include <GuiDropDownList.h>
Inherits G3D::GuiControl.
List of all members.
|
Public Member Functions |
| const GuiCaption & | caption () const |
| bool | enabled () const |
| bool | focused () const |
| bool | mouseOver () const |
| void | moveBy (float dx, float dy) |
| void | moveBy (const Vector2 &delta) |
| void | moveRightOf (const GuiControl *control) |
| const Rect2D & | rect () const |
| void | setCaption (const GuiCaption &text) |
| void | setEnabled (bool e) |
| void | setFocused (bool b) |
| void | setHeight (float h) |
| void | setPosition (float x, float y) |
| void | setPosition (const Vector2 &v) |
| virtual void | setRect (const Rect2D &) |
| void | setSize (float x, float y) |
| void | setSize (const Vector2 &v) |
| void | setVisible (bool b) |
| void | setWidth (float w) |
| GuiSkinRef | skin () const |
| bool | visible () const |
Protected Member Functions |
| void | fireActionEvent () |
| | GuiDropDownList (GuiWindow *gui, GuiPane *parent, const GuiCaption &caption, const Pointer< int > &indexValue, Array< GuiCaption > *listValue) |
| | GuiDropDownList (GuiWindow *gui, GuiPane *parent, const GuiCaption &caption, const Pointer< int > &indexValue, Array< std::string > *listValue) |
| virtual bool | onEvent (const GEvent &event) |
| virtual void | render (RenderDevice *rd, const GuiSkinRef &skin) const |
Protected Attributes |
| GuiCaption | m_caption |
| Array< GuiCaption > * | m_captionListValue |
| Rect2D | m_clickRect |
| bool | m_enabled |
| GuiWindow * | m_gui |
| Pointer< int > | m_indexValue |
| GuiPane * | m_parent |
| Rect2D | m_rect |
| bool | m_selecting |
| Array< std::string > * | m_stringListValue |
| bool | m_useStringList |
| bool | m_visible |
Friends |
| class | GuiPane |
| class | GuiWindow |
Detailed Description
List box for viewing strings.
Fires a G3D::GuiEvent of type G3D::GEventType::GUI_ACTION on the containing window when the user selects a new value.
Constructor & Destructor Documentation
Member Function Documentation
| const GuiCaption& G3D::GuiControl::caption |
( |
|
) |
const [inherited] |
| bool G3D::GuiControl::enabled |
( |
|
) |
const [inherited] |
| void G3D::GuiControl::fireActionEvent |
( |
|
) |
[protected, inherited] |
| bool G3D::GuiControl::focused |
( |
|
) |
const [inherited] |
| bool G3D::GuiControl::mouseOver |
( |
|
) |
const [inherited] |
| void G3D::GuiControl::moveBy |
( |
float |
dx, |
|
|
float |
dy | |
|
) |
| | [inherited] |
| void G3D::GuiControl::moveBy |
( |
const Vector2 & |
delta |
) |
[inherited] |
| void G3D::GuiControl::moveRightOf |
( |
const GuiControl * |
control |
) |
[inherited] |
If these two controls have the same parent, move this one immediately to the right of the argument.
| virtual bool G3D::GuiDropDownList::onEvent |
( |
const GEvent & |
event |
) |
[protected, virtual] |
Events are only delivered to a control when the control that control has the key focus (which is transferred during a mouse down).
Reimplemented from G3D::GuiControl.
| const Rect2D& G3D::GuiControl::rect |
( |
|
) |
const [inherited] |
| virtual void G3D::GuiDropDownList::render |
( |
RenderDevice * |
rd, |
|
|
const GuiSkinRef & |
skin | |
|
) |
| | const [protected, virtual] |
| void G3D::GuiControl::setCaption |
( |
const GuiCaption & |
text |
) |
[inherited] |
| void G3D::GuiControl::setEnabled |
( |
bool |
e |
) |
[inherited] |
| void G3D::GuiControl::setFocused |
( |
bool |
b |
) |
[inherited] |
Grab or release keyboard focus.
| void G3D::GuiControl::setHeight |
( |
float |
h |
) |
[inherited] |
| void G3D::GuiControl::setPosition |
( |
float |
x, |
|
|
float |
y | |
|
) |
| | [inherited] |
| void G3D::GuiControl::setPosition |
( |
const Vector2 & |
v |
) |
[inherited] |
| virtual void G3D::GuiDropDownList::setRect |
( |
const Rect2D & |
rect |
) |
[virtual] |
If you explicitly change the rectangle of a control, the containing pane may clip its borders.
Call pack() on the containing pane (or window) to resize that container appropriately.
Reimplemented from G3D::GuiControl.
| void G3D::GuiControl::setSize |
( |
float |
x, |
|
|
float |
y | |
|
) |
| | [inherited] |
| void G3D::GuiControl::setSize |
( |
const Vector2 & |
v |
) |
[inherited] |
| void G3D::GuiControl::setVisible |
( |
bool |
b |
) |
[inherited] |
| void G3D::GuiControl::setWidth |
( |
float |
w |
) |
[inherited] |
| GuiSkinRef G3D::GuiControl::skin |
( |
|
) |
const [inherited] |
| bool G3D::GuiControl::visible |
( |
|
) |
const [inherited] |
Friends And Related Function Documentation
Member Data Documentation
Rect bounds used for mouse actions.
Updated by setRect.
The window that ultimately contains this control.
The index of the currently selected item.
Rect bounds used for rendering and layout.
Relative to the enclosing pane's clientRect.
True when the menu is open.
Which of the two list values to use.
The documentation for this class was generated from the following file:
Generated on Thu Aug 2 11:40:46 2007 for G3D by
1.5.2
Hosted by
|