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G3D::Lighting Member List

This is the complete list of members for G3D::Lighting, including all inherited members.

ambientAverage() constG3D::Lighting [inline]
ambientBottomG3D::Lighting
ambientTopG3D::Lighting
clone() constG3D::Lighting
create()G3D::Lighting [inline, static]
emissiveScaleG3D::Lighting
environmentMapG3D::Lighting
environmentMapColorG3D::Lighting
fromSky(const SkyRef &sky, const SkyParameters &, const Color3 &groundColor)G3D::Lighting [static]
lightArrayG3D::Lighting
operator=(const ReferenceCountedObject &other)G3D::ReferenceCountedObject [inline]
reduceNonShadowedLights(int numLeft=1)G3D::Lighting
reduceShadowedLights(int numLeft=0)G3D::Lighting
ReferenceCountedObject()G3D::ReferenceCountedObject [inline, protected]
ReferenceCountedObject(const ReferenceCountedObject &notUsed)G3D::ReferenceCountedObject [inline]
ReferenceCountedObject_refCountG3D::ReferenceCountedObject
ReferenceCountedObject_weakPointerG3D::ReferenceCountedObject
ReferenceCountedObject_zeroWeakPointers()G3D::ReferenceCountedObject [inline]
shadowedLightArrayG3D::Lighting
~ReferenceCountedObject()G3D::ReferenceCountedObject [inline, virtual]


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