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G3D::Matrix Member List

This is the complete list of members for G3D::Matrix, including all inherited members.

abs() constG3D::Matrix [inline]
abs(Matrix &out) constG3D::Matrix
adjoint() constG3D::Matrix [inline]
allNonZero() constG3D::Matrix
allZero() constG3D::Matrix [inline]
anyNonZero() constG3D::Matrix
anyZero() constG3D::Matrix [inline]
arrayCos() constG3D::Matrix [inline]
arrayCos(Matrix &out) constG3D::Matrix
arrayDivInPlace(const Matrix &B)G3D::Matrix
arrayExp() constG3D::Matrix [inline]
arrayExp(Matrix &out) constG3D::Matrix
arrayLog() constG3D::Matrix [inline]
arrayLog(Matrix &out) constG3D::Matrix
arrayMul(const Matrix &B) const G3D::Matrix [inline]
arrayMulInPlace(const Matrix &B)G3D::Matrix
arraySin() constG3D::Matrix [inline]
arraySin(Matrix &out) constG3D::Matrix
arraySqrt() constG3D::Matrix [inline]
arraySqrt(Matrix &out) constG3D::Matrix
col(int c) const G3D::Matrix
cols() constG3D::Matrix [inline]
debugNumAllocOpsG3D::Matrix [static]
debugNumCopyOpsG3D::Matrix [static]
determinant() constG3D::Matrix [inline]
fromDiagonal(const Array< S > &d)G3D::Matrix [inline, static]
fromDiagonal(const Matrix &d)G3D::Matrix [static]
gaussJordanPseudoInverse() constG3D::Matrix [inline]
get(int r, int c) constG3D::Matrix
identity(int N)G3D::Matrix [static]
inverse() constG3D::Matrix [inline]
lsub(const T &B) constG3D::Matrix [inline]
Matrix()G3D::Matrix [inline]
Matrix(const Matrix3 &M)G3D::Matrix [inline]
Matrix(const Matrix4 &M)G3D::Matrix [inline]
Matrix(int R, int C)G3D::Matrix [inline]
mulRow(int r, const T &v)G3D::Matrix
negate() constG3D::Matrix [inline]
negate(Matrix &out) constG3D::Matrix
norm() constG3D::Matrix
numElements() constG3D::Matrix [inline]
one(int R, int C)G3D::Matrix [static]
operator *(const Matrix &B) const G3D::Matrix [inline]
operator *(const T &B) constG3D::Matrix [inline]
operator *=(const T &B)G3D::Matrix
operator *=(const Matrix &B)G3D::Matrix
operator!=(const T &scalar) const G3D::Matrix
operator+(const Matrix &B) const G3D::Matrix [inline]
operator+(const T &v) constG3D::Matrix [inline]
operator+=(const T &B)G3D::Matrix
operator+=(const Matrix &B)G3D::Matrix
operator-(const Matrix &B) const G3D::Matrix [inline]
operator-(const T &v) constG3D::Matrix [inline]
operator-() constG3D::Matrix [inline]
operator-=(const T &B)G3D::Matrix
operator-=(const Matrix &B)G3D::Matrix
operator/=(const T &B)G3D::Matrix
operator<(const T &scalar) const G3D::Matrix
operator<=(const T &scalar) const G3D::Matrix
operator==(const T &scalar) const G3D::Matrix
operator>(const T &scalar) const G3D::Matrix
operator>=(const T &scalar) const G3D::Matrix
pseudoInverse(float tolerance=-1) const G3D::Matrix
random(int R, int C)G3D::Matrix [static]
row(int r) const G3D::Matrix
rows() constG3D::Matrix [inline]
serialize(TextOutput &t) const G3D::Matrix
set(int r, int c, T v)G3D::Matrix
setCol(int c, const Matrix &vec)G3D::Matrix
setRow(int r, const Matrix &vec)G3D::Matrix
size() constG3D::Matrix [inline]
subMatrix(int r1, int r2, int c1, int c2) constG3D::Matrix
svd(Matrix &U, Array< T > &d, Matrix &V, bool sort=true) const G3D::Matrix
svdCore(float **U, int rows, int cols, float *D, float **V)G3D::Matrix [static]
swapAndNegateCols(int c0, int c1)G3D::Matrix
swapRows(int r0, int r1)G3D::Matrix
T typedefG3D::Matrix
toMatrix3() constG3D::Matrix
toMatrix4() constG3D::Matrix
toString(const std::string &name) const G3D::Matrix
toString() constG3D::Matrix [inline]
toVector2() constG3D::Matrix
toVector3() constG3D::Matrix
toVector4() constG3D::Matrix
transpose() constG3D::Matrix [inline]
transpose(Matrix &out) constG3D::Matrix
zero(int R, int C)G3D::Matrix [static]


Generated on Thu Aug 2 11:40:46 2007 for G3D by doxygen 1.5.2
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