| center() const | G3D::Plane | [inline] |
| closestPoint(const Vector3 &x) const | G3D::Plane | [inline] |
| deserialize(class BinaryInput &b) | G3D::Plane | |
| distance(const Vector3 &x) const | G3D::Plane | [inline] |
| flip() | G3D::Plane | |
| fromEquation(float a, float b, float c, float d) | G3D::Plane | [static] |
| fuzzyContains(const Vector3 &point) const | G3D::Plane | [inline] |
| getEquation(Vector3 &normal, double &d) const | G3D::Plane | |
| getEquation(Vector3 &normal, float &d) const | G3D::Plane | |
| getEquation(double &a, double &b, double &c, double &d) const | G3D::Plane | |
| getEquation(float &a, float &b, float &c, float &d) const | G3D::Plane | |
| halfSpaceContains(Vector3 point) const | G3D::Plane | [inline] |
| halfSpaceContains(const Vector4 &point) const | G3D::Plane | [inline] |
| halfSpaceContainsFinite(const Vector3 &point) const | G3D::Plane | [inline] |
| normal() const | G3D::Plane | [inline] |
| Plane() | G3D::Plane | [inline] |
| Plane(const Vector3 &point0, const Vector3 &point1, const Vector3 &point2) | G3D::Plane | |
| Plane(Vector4 point0, Vector4 point1, Vector4 point2) | G3D::Plane | |
| Plane(const Vector3 &__normal, const Vector3 &point) | G3D::Plane | |
| Plane(class BinaryInput &b) | G3D::Plane | |
| serialize(class BinaryOutput &b) const | G3D::Plane | |
| toString() const | G3D::Plane | |
| ~Plane() | G3D::Plane | [inline, virtual] |