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G3D::RenderDevice::RenderState::TextureUnit Class Reference

#include <RenderDevice.h>

List of all members.

Public Member Functions

bool operator!= (const TextureUnit &other) const
bool operator== (const TextureUnit &other) const
 TextureUnit ()

Public Attributes

CombineMode combineMode
float LODBias
Vector4 texCoord
Texture::Ref texture
float textureMatrix [16]


Constructor & Destructor Documentation

G3D::RenderDevice::RenderState::TextureUnit::TextureUnit (  ) 


Member Function Documentation

bool G3D::RenderDevice::RenderState::TextureUnit::operator!= ( const TextureUnit other  )  const [inline]

bool G3D::RenderDevice::RenderState::TextureUnit::operator== ( const TextureUnit other  )  const [inline]


Member Data Documentation


The documentation for this class was generated from the following file:
Generated on Thu Aug 2 11:40:47 2007 for G3D by doxygen 1.5.2
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