| fromCubeMap(Texture::Ref _cubeMap, const std::string &directory, bool _drawCelestialBodies=true, double quality=1.0) | G3D::Sky | [static] |
| fromFile(const std::string &directory, const std::string &filename="plainsky/null_plainsky512_*.jpg", bool drawCelestialBodies=true, double quality=1.0, int scaleDownFactor=1) | G3D::Sky | [static] |
| fromFile(const std::string &directory, const std::string filename[6], bool drawCelestialBodies=true, double quality=1.0, int scaleDownFactor=1) | G3D::Sky | [static] |
| getEnvironmentMap() const | G3D::Sky | [inline] |
| operator=(const ReferenceCountedObject &other) | G3D::ReferenceCountedObject | [inline] |
| ReferenceCountedObject() | G3D::ReferenceCountedObject | [inline, protected] |
| ReferenceCountedObject(const ReferenceCountedObject ¬Used) | G3D::ReferenceCountedObject | [inline] |
| ReferenceCountedObject_refCount | G3D::ReferenceCountedObject | |
| ReferenceCountedObject_weakPointer | G3D::ReferenceCountedObject | |
| ReferenceCountedObject_zeroWeakPointers() | G3D::ReferenceCountedObject | [inline] |
| render(RenderDevice *renderDevice, const class SkyParameters &lighting) | G3D::Sky | |
| renderLensFlare(RenderDevice *renderDevice, const class SkyParameters &lighting) | G3D::Sky | |
| ~ReferenceCountedObject() | G3D::ReferenceCountedObject | [inline, virtual] |
| ~Sky() | G3D::Sky | [virtual] |