#include <Triangle.h>
List of all members.
This should not be used as the underlying triangle for creating models; it is intended for providing fast property queries but requires a lot of storage and is mostly immutable.
Barycenter.
[inline]
For two triangles to be equal they must have the same vertices in the same order.
That is, vertex[0] == vertex[0], etc.
Returns a random point in the triangle.
0, 1, or 2
[friend]