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G3D::Vector4int8 Class ReferenceHomogeneous vector stored efficiently in four signed int8s.
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#include <Vector4int8.h>
List of all members.
Detailed Description
Homogeneous vector stored efficiently in four signed int8s.
Constructor & Destructor Documentation
| G3D::Vector4int8::Vector4int8 |
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| G3D::Vector4int8::Vector4int8 |
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const Vector4 & |
source |
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Multiplies the source by 127 and clamps to (-128, 127) when converting.
| G3D::Vector4int8::Vector4int8 |
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const Vector3 & |
source, |
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int8 |
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Multiplies the source by 127 and clamps to (-128, 127) when converting.
| G3D::Vector4int8::Vector4int8 |
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class BinaryInput & |
b |
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Member Function Documentation
| void G3D::Vector4int8::deserialize |
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class BinaryInput & |
b |
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| unsigned int G3D::Vector4int8::hashCode |
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const [inline] |
| G3D::Vector4int8::operator const int8 * |
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const [inline] |
| G3D::Vector4int8::operator int8 * |
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| bool G3D::Vector4int8::operator!= |
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const Vector4int8 & |
other |
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const [inline] |
| bool G3D::Vector4int8::operator== |
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const Vector4int8 & |
other |
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const [inline] |
| const int8& G3D::Vector4int8::operator[] |
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int |
i |
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const [inline] |
| int8& G3D::Vector4int8::operator[] |
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int |
i |
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| void G3D::Vector4int8::serialize |
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class BinaryOutput & |
b |
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const |
Member Data Documentation
The documentation for this class was generated from the following file:
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