| Billboard class | G3D::_BSPMAP::Map | [friend] |
| checkCollision(Vector3 &pos, Vector3 &vel, Vector3 &extent) | G3D::_BSPMAP::Map | |
| dynamicModels | G3D::_BSPMAP::Map | |
| entityArray | G3D::_BSPMAP::Map | |
| FaceSet class | G3D::_BSPMAP::Map | [friend] |
| fromFile(const std::string &path, const std::string &fileName, float scale=1.0f) | G3D::_BSPMAP::Map | [static] |
| getEntityList() const | G3D::_BSPMAP::Map | [inline] |
| getModelList() const | G3D::_BSPMAP::Map | [inline] |
| getStartingPosition() const | G3D::_BSPMAP::Map | [inline] |
| getTriangles(Array< Vector3 > &outVertexArray, Array< Vector3 > &outNormalArray, Array< int > &outIndexArray, Array< Vector2 > &outTexCoordArray, Array< int > &outTextureMapIndexArray, Array< Vector2 > &outLightCoordArray, Array< int > &outLightMapIndexArray, Array< int > &outTexCoordIndexArray, Array< Texture::Ref > &outTextureMapArray, Array< Texture::Ref > &outLightMapArray) const | G3D::_BSPMAP::Map | |
| Mesh class | G3D::_BSPMAP::Map | [friend] |
| operator=(const ReferenceCountedObject &other) | G3D::ReferenceCountedObject | [inline] |
| Patch class | G3D::_BSPMAP::Map | [friend] |
| ReferenceCountedObject() | G3D::ReferenceCountedObject | [inline, protected] |
| ReferenceCountedObject(const ReferenceCountedObject ¬Used) | G3D::ReferenceCountedObject | [inline] |
| ReferenceCountedObject_refCount | G3D::ReferenceCountedObject | |
| ReferenceCountedObject_weakPointer | G3D::ReferenceCountedObject | |
| ReferenceCountedObject_zeroWeakPointers() | G3D::ReferenceCountedObject | [inline] |
| render(RenderDevice *renderDevice, const GCamera &camera) | G3D::_BSPMAP::Map | |
| render(GCamera &camera, void *object) | G3D::_BSPMAP::Map | |
| setDefaultTexture(Texture::Ref txt) | G3D::_BSPMAP::Map | [inline] |
| slideCollision(Vector3 &pos, Vector3 &vel, Vector3 &extent) | G3D::_BSPMAP::Map | |
| startingPosition | G3D::_BSPMAP::Map | |
| ~Map() | G3D::_BSPMAP::Map | |
| ~ReferenceCountedObject() | G3D::ReferenceCountedObject | [inline, virtual] |