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Namespaces |
| namespace | G3D |
| namespace | G3D::_internal |
Functions |
| void | G3D::copyFile (const std::string &source, const std::string &dest) |
| void | G3D::createDirectory (const std::string &dir) |
| FILE * | G3D::createTempFile () |
| bool | G3D::fileExists (const std::string &filename, const bool lookInZipfiles=true) |
| bool | G3D::fileIsNewer (const std::string &src, const std::string &dst) |
| int64 | G3D::fileLength (const std::string &filename) |
| std::string | G3D::filenameBaseExt (const std::string &filename) |
| bool | G3D::filenameContainsWildcards (const std::string &filename) |
| std::string | G3D::filenameExt (const std::string &filename) |
| std::string | G3D::filenamePath (const std::string &filename) |
| Array< std::string > | G3D::filesUsed () |
| void | G3D::getDirs (const std::string &filespec, Array< std::string > &files, bool includePath=false) |
| void | G3D::getFiles (const std::string &filespec, Array< std::string > &files, bool includePath=false) |
| bool | G3D::isDirectory (const std::string &filespec) |
| bool | G3D::isZipfile (const std::string &filename) |
| void | G3D::parseFilename (const std::string &filename, std::string &drive, Array< std::string > &path, std::string &base, std::string &ext) |
| std::string | G3D::readWholeFile (const std::string &filename) |
| std::string | G3D::resolveFilename (const std::string &filename) |
| void | G3D::writeWholeFile (const std::string &filename, const std::string &str, bool flush=true) |
| void | G3D::zipClose (void *data) |
| bool | G3D::zipfileExists (const std::string &filename) |
| bool | G3D::zipfileExists (const std::string &filename, std::string &outZipfile, std::string &outInternalFile) |
| void | G3D::zipRead (const std::string &file, void *&data, size_t &length) |
Variables |
| Set< std::string > | G3D::_internal::currentFilesUsed |