You probably want to bookmark the local G3D documentation at
/usr/local/G3Dhtml/index.html. Sample projects and
data files can be found at /usr/local/G3D/data and
/usr/local/G3D/demos.
G3D comes with a build tool called iCompile that automatically compiles and links programs using g++ on Linux, FreeBSD, and OS X. This is a replacement for Makefiles. If you choose to use it and installed G3D to a path and you plan to use the provided bin/icompile tool to create yourthat is not already in your
INCLUDE and LIBRARY variables then you need to edit your
~/.icompile file to work with G3D. See the iCompile Manual for details. A sample .icompile file that assumes you built in your home directory and never installed to the system is: